Playbooks are a completely different way to use ansible than in adhoc task execution mode, and are particularly powerful.
Simply put, playbooks are the basis for a really simple configuration management and multi-machine deployment system, unlike any that already exist, and one that is very well suited to deploying complex applications.
Playbooks can declare configurations, but they can also orchestrate steps of any manual ordered process, even as different steps must bounce back and forth between sets of machines in particular orders. They can launch tasks synchronously or asynchronously.
While you might run the main
/usr/bin/ansible
program for ad-hoc tasks, playbooks are more likely to be kept in source control and used to push out your configuration or assure the configurations of your remote systems are in spec.
There are also some full sets of playbooks illustrating a lot of these techniques in the ansible-examples repository. We'd recommend looking at these in another tab as you go along.
There are also many jumping off points after you learn playbooks, so hop back to the documentation index after you're done with this section.
Playbook Language Example
Playbooks are expressed in YAML format (see :doc:`YAMLSyntax`) and have a minimum of syntax, which intentionally tries to not be a programming language or script, but rather a model of a configuration or a process.
Each playbook is composed of one or more 'plays' in a list.
The goal of a play is to map a group of hosts to some well defined roles, represented by things ansible calls tasks. At a basic level, a task is nothing more than a call to an ansible module (see :doc:`modules`).
By composing a playbook of multiple 'plays', it is possible to orchestrate multi-machine deployments, running certain steps on all machines in the webservers group, then certain steps on the database server group, then more commands back on the webservers group, etc.
"plays" are more or less a sports analogy. You can have quite a lot of plays that affect your systems to do different things. It's not as if you were just defining one particular state or model, and you can run different plays at different times.
For starters, here's a playbook that contains just one play:
---
- hosts: webservers
vars:
http_port: 80
max_clients: 200
remote_user: root
tasks:
- name: ensure apache is at the latest version
yum: name=httpd state=latest
- name: write the apache config file
template: src=/srv/httpd.j2 dest=/etc/httpd.conf
notify:
- restart apache
- name: ensure apache is running (and enable it at boot)
service: name=httpd state=started enabled=yes
handlers:
- name: restart apache
service: name=httpd state=restarted
When working with tasks that have really long parameters or modules that take many parameters, you can break tasks items over multiple lines to improve the structure. Below is another version of the above example but using YAML dictionaries to supply the modules with their
key=value
arguments.:---
- hosts: webservers
vars:
http_port: 80
max_clients: 200
remote_user: root
tasks:
- name: ensure apache is at the latest version
yum:
name: httpd
state: latest
- name: write the apache config file
template:
src: /srv/httpd.j2
dest: /etc/httpd.conf
notify:
- restart apache
- name: ensure apache is running
service:
name: httpd
state: started
handlers:
- name: restart apache
service:
name: httpd
state: restarted
Playbooks can contain multiple plays. You may have a playbook that targets first the web servers, and then the database servers. For example:
---
- hosts: webservers
remote_user: root
tasks:
- name: ensure apache is at the latest version
yum: name=httpd state=latest
- name: write the apache config file
template: src=/srv/httpd.j2 dest=/etc/httpd.conf
- hosts: databases
remote_user: root
tasks:
- name: ensure postgresql is at the latest version
yum: name=postgresql state=latest
- name: ensure that postgresql is started
service: name=postgresql state=started
You can use this method to switch between the host group you're targeting, the username logging into the remote servers, whether to sudo or not, and so forth. Plays, like tasks, run in the order specified in the playbook: top to bottom.
Below, we'll break down what the various features of the playbook language are.
Basics
Hosts and Users
For each play in a playbook, you get to choose which machines in your infrastructure to target and what remote user to complete the steps (called tasks) as.
The
hosts
line is a list of one or more groups or host patterns, separated by colons, as described in the :doc:`intro_patterns`documentation. The remote_user
is just the name of the user account:---
- hosts: webservers
remote_user: root
Note
The
remote_user
parameter was formerly called just user
. It was renamed in Ansible 1.4 to make it more distinguishable from the user module (used to create users on remote systems).
Remote users can also be defined per task:
---
- hosts: webservers
remote_user: root
tasks:
- name: test connection
ping:
remote_user: yourname
Note
The
remote_user
parameter for tasks was added in 1.4.
Support for running things as another user is also available (see :doc:`become`):
---
- hosts: webservers
remote_user: yourname
become: yes
You can also use become on a particular task instead of the whole play:
---
- hosts: webservers
remote_user: yourname
tasks:
- service: name=nginx state=started
become: yes
become_method: sudo
Note
The become syntax deprecates the old sudo/su specific syntax beginning in 1.9.
You can also login as you, and then become a user different than root:
---
- hosts: webservers
remote_user: yourname
become: yes
become_user: postgres
You can also use other privilege escalation methods, like su:
---
- hosts: webservers
remote_user: yourname
become: yes
become_method: su
If you need to specify a password to sudo, run
ansible-playbook
with --ask-become-pass
or when using the old sudo syntax --ask-sudo-pass
(-K
). If you run a become playbook and the playbook seems to hang, it's probably stuck at the privilege escalation prompt. Just Control-C to kill it and run it again adding the appropriate password.
Important
When using
become_user
to a user other than root, the module arguments are briefly written into a random tempfile in /tmp
. These are deleted immediately after the command is executed. This only occurs when changing privileges from a user like 'bob' to 'timmy', not when going from 'bob' to 'root', or logging in directly as 'bob' or 'root'. If it concerns you that this data is briefly readable (not writable), avoid transferring unencrypted passwords with become_user set. In other cases, /tmp
is not used and this does not come into play. Ansible also takes care to not log password parameters... versionadded:: 2.4
You can also control the order in which hosts are run. The default is to follow the order supplied by the inventory:
- hosts: all
order: sorted
gather_facts: False
tasks:
- debug: var=inventory_hostname
Possible values for order are:
- inventory:
- The default. The order is 'as provided' by the inventory
- reverse_inventory:
- As the name implies, this reverses the order 'as provided' by the inventory
- sorted:
- Hosts are alphabetically sorted by name
- reverse_sorted:
- Hosts are sorted by name in reverse alphabetical order
- shuffle:
- Hosts are randomly ordered each run
Tasks list
Each play contains a list of tasks. Tasks are executed in order, one at a time, against all machines matched by the host pattern, before moving on to the next task. It is important to understand that, within a play, all hosts are going to get the same task directives. It is the purpose of a play to map a selection of hosts to tasks.
When running the playbook, which runs top to bottom, hosts with failed tasks are taken out of the rotation for the entire playbook. If things fail, simply correct the playbook file and rerun.
The goal of each task is to execute a module, with very specific arguments. Variables, as mentioned above, can be used in arguments to modules.
Modules should be idempotent, that is, running a module multiple times in a sequence should have the same effect as running it just once. One way to achieve idempotency is to have a module check whether its desired final state has already been achieved, and if that state has been achieved, to exit without performing any actions. If all the modules a playbook uses are idempotent, then the playbook itself is likely to be idempotent, so re-running the playbook should be safe.
The command and shell modules will typically rerun the same command again, which is totally ok if the command is something like
chmod
or setsebool
, etc. Though there is a creates
flag available which can be used to make these modules also idempotent.
Every task should have a
name
, which is included in the output from running the playbook. This is human readable output, and so it is useful to provide good descriptions of each task step. If the name is not provided though, the string fed to 'action' will be used for output.
Tasks can be declared using the legacy
action: module options
format, but it is recommended that you use the more conventional module: options
format. This recommended format is used throughout the documentation, but you may encounter the older format in some playbooks.
Here is what a basic task looks like. As with most modules, the service module takes
key=value
arguments:tasks:
- name: make sure apache is running
service: name=httpd state=started
The command and shell modules are the only modules that just take a list of arguments and don't use the
key=value
form. This makes them work as simply as you would expect:tasks:
- name: enable selinux
command: /sbin/setenforce 1
The command and shell module care about return codes, so if you have a command whose successful exit code is not zero, you may wish to do this:
tasks:
- name: run this command and ignore the result
shell: /usr/bin/somecommand || /bin/true
Or this:
tasks:
- name: run this command and ignore the result
shell: /usr/bin/somecommand
ignore_errors: True
If the action line is getting too long for comfort you can break it on a space and indent any continuation lines:
tasks:
- name: Copy ansible inventory file to client
copy: src=/etc/ansible/hosts dest=/etc/ansible/hosts
owner=root group=root mode=0644
Variables can be used in action lines. Suppose you defined a variable called
vhost
in the vars
section, you could do this:tasks:
- name: create a virtual host file for {{ vhost }}
template: src=somefile.j2 dest=/etc/httpd/conf.d/{{ vhost }}
Those same variables are usable in templates, which we'll get to later.
Now in a very basic playbook all the tasks will be listed directly in that play, though it will usually make more sense to break up tasks using the
include:
directive. We'll show that a bit later.Action Shorthand
.. versionadded:: 0.8
Ansible prefers listing modules like this in 0.8 and later:
template: src=templates/foo.j2 dest=/etc/foo.conf
You will notice in earlier versions, this was only available as:
action: template src=templates/foo.j2 dest=/etc/foo.conf
The old form continues to work in newer versions without any plan of deprecation.
Handlers: Running Operations On Change
As we've mentioned, modules should be idempotent and can relay when they have made a change on the remote system. Playbooks recognize this and have a basic event system that can be used to respond to change.
These 'notify' actions are triggered at the end of each block of tasks in a play, and will only be triggered once even if notified by multiple different tasks.
For instance, multiple resources may indicate that apache needs to be restarted because they have changed a config file, but apache will only be bounced once to avoid unnecessary restarts.
Here's an example of restarting two services when the contents of a file change, but only if the file changes:
- name: template configuration file
template: src=template.j2 dest=/etc/foo.conf
notify:
- restart memcached
- restart apache
The things listed in the
notify
section of a task are called handlers.
Handlers are lists of tasks, not really any different from regular tasks, that are referenced by a globally unique name, and are notified by notifiers. If nothing notifies a handler, it will not run. Regardless of how many tasks notify a handler, it will run only once, after all of the tasks complete in a particular play.
Here's an example handlers section:
handlers:
- name: restart memcached
service: name=memcached state=restarted
- name: restart apache
service: name=apache state=restarted
As of Ansible 2.2, handlers can also "listen" to generic topics, and tasks can notify those topics as follows:
handlers:
- name: restart memcached
service: name=memcached state=restarted
listen: "restart web services"
- name: restart apache
service: name=apache state=restarted
listen: "restart web services"
tasks:
- name: restart everything
command: echo "this task will restart the web services"
notify: "restart web services"
This use makes it much easier to trigger multiple handlers. It also decouples handlers from their names, making it easier to share handlers among playbooks and roles (especially when using 3rd party roles from a shared source like Galaxy).
Note
- Notify handlers are always run in the same order they are defined, not in the order listed in the notify-statement. This is also the case for handlers using listen.
- Handler names and listen topics live in a global namespace.
- If two handler tasks have the same name, only one will run. *
- You cannot notify a handler that is defined inside of an include. As of Ansible 2.1, this does work, however the include must be static.
Roles are described later on, but it's worthwhile to point out that:
- handlers notified within
pre_tasks
,tasks
, andpost_tasks
sections are automatically flushed in the end of section where they were notified; - handlers notified within
roles
section are automatically flushed in the end oftasks
section, but before anytasks
handlers.
If you ever want to flush all the handler commands immediately though, in 1.2 and later, you can:
tasks:
- shell: some tasks go here
- meta: flush_handlers
- shell: some other tasks
In the above example any queued up handlers would be processed early when the
meta
statement was reached. This is a bit of a niche case but can come in handy from time to time.Executing A Playbook
Now that you've learned playbook syntax, how do you run a playbook? It's simple. Let's run a playbook using a parallelism level of 10:
ansible-playbook playbook.yml -f 10
Ansible-Pull
Should you want to invert the architecture of Ansible, so that nodes check in to a central location, instead of pushing configuration out to them, you can.
The
ansible-pull
is a small script that will checkout a repo of configuration instructions from git, and then run ansible-playbook
against that content.
Assuming you load balance your checkout location,
ansible-pull
scales essentially infinitely.
Run
ansible-pull --help
for details.
There's also a clever playbook available to configure
ansible-pull
via a crontab from push mode.Tips and Tricks
To check the syntax of a playbook, use
ansible-playbook
with the --syntax-check
flag. This will run the playbook file through the parser to ensure its included files, roles, etc. have no syntax problems.
Look at the bottom of the playbook execution for a summary of the nodes that were targeted and how they performed. General failures and fatal "unreachable" communication attempts are kept separate in the counts.
If you ever want to see detailed output from successful modules as well as unsuccessful ones, use the
--verbose
flag. This is available in Ansible 0.5 and later.
Ansible playbook output is vastly upgraded if the cowsay package is installed. Try it!
To see what hosts would be affected by a playbook before you run it, you can do this:
ansible-playbook playbook.yml --list-hosts
Well written. Keep updating Devops Online Training
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